Yiazmat absorbs Holy and is weak against Dark. Yiazmat's attacks have no charge time. Yiazmat has Ignore Evade making most shields pointless. Ninja swords are good weapons, as in the original version all of them are Dark-elemental and have high chance of comboing. The Yagyu Darkblade is of extreme usefulness in all versions as it remains Dark-elemental in the Zodiac versions. With the Germinas Boots they can attack more often and deal more damage, and with the Genji Gloves the player will combo more often; weapons with high combo rate often make better weapons than ones with sheer attack power.
With maximum stacks of Expose used on Yiazmat, a level 70 party can already hit in the non-capped phase on Yiazmat constantly in the original version with only a Koga Blade or Iga Blade , if they equip a Black Robe. The only shield one might want to use is the Shell Shield for the mage they can then equip a one-handed weapon, but it might not matter if they only cast magick.
It's a good idea to purchase six Bubble Belts and wear them at all times, even for the back-up party. The party can buy Windbreakers from Rabanastre to switch to when Yiazmat is readying Cyclone to take half-damage, but by the end of the battle Cyclone is cast so fast there may be no time to do the switch anymore.
Another possibly useful accessory is the Turtleshell Choker for a magick-user so they will never have to pause casting for lack of MP.
Battle Speed should be kept at the fastest, as Yiazmat's attacks have no charge time, thus using slow battle speed only slows down the player's party. Yiazmat is too big to fit down the narrow stairwells. Even a low-level party can defeat it by using ranged weapons and standing far enough down the stairs forcing Yiazmat to only use Death Strike.
With Shell, it has a chance of missing. The mage can then heal and buff the other party members who hack away on Yiazmat's massive HP. This tactic might be useful near the end of the battle when Yiazmat is stronger and faster. Yiazmat will mainly concentrate on the decoyed character with its Rake and physical attacks, while the berserked character attacks Yiazmat. If using the above method of using ninja swords and Dark-absorbing for healing by hitting oneself, the "tank" character can heal off the Reverse instead.
The player characters can have more than HP , despite the number being capped at on the screen. As Yiazmat's attacks are capped at damage, it is possible for the party to survive the Cyclone even after taking the full HP damage. The player can wear equipment, such as light armor hats such as Renewing Morion that also has Auto Regen , or Dueling Mask that increase the party's HP over the capped figure displayed on-screen.
The player can use the Technick Infuse to set a character's HP critically low. In low health the character can perform long hit combos, especially when equipped with the Genji Gloves and a ninja sword or a katana. The augment Adrenaline doubles attack power while in critical health. It includes having two damage dealers the guide suggests using Basch and Balthier due to having low MP and Magick who are always in critical health to continually deal double damage with long combos.
The two should always be under Berserk and use a high-combo weapon while also being equipped with the Brave Suit.
The third character should be the leader who casts Reverse and Decoy on themself and controls the fight with Yiazmat. You may also want Darkga, Oil and Ardor. Or you can use both to make this fight even easier but that means you will only have one Support Character.
One to be casting Wither and after Expose and the other to be casting Addle and then after Shear. Your Mage s will DIE.
Now you can pretty much just Speed up the Battle to 4X Speed at this point to make the Battle go much faster. Theres nothing you can do about that so just keep whittling down his HP as best as you can. When he does Cast Reflect on you you should Dispel it as quickly as possible so that your Healing Magicks will not restore any of his HP. Keep it up and he will eventually go down, and that, as they say, is that.
I hope you found this Guide to be helpful. List of Contents. Monster List. You can save a comment for later by giving it a Like. As a member: Get access to several features! Yiazmat Drops and Locations. All Rights Reserved. Elsewhere, there's our hidden Espers strategy and locations and Elite Hunts and Marks pages, how to get the best Zodiac Jobs for each character , advice on farming LP from Jellies and even how to get the Zodiac Spear.
Yiazmat's attacks will also start to deal more damage so maintaining Bubble is imperative; as another MP-saving measure it may be worth equipping Bubble Belts instead of using Bubbleja - you may lose people to Cyclone more often without your wind protection, but you'll gain fewer deaths from normal attacks and save a ton on MP. He'll use Growing Threat to double his level, and consequently he'll hit harder and take less damage.
At this point we'd suggest taking full manual control of your healer to better prioritise resurrection, healing, and general support - judgement between using a healing item or spell or letting someone take a death and bringing them back to life and prioritising one character over another are not something that gambits can deal with very well. He'll cast Reflectga on your party so you'll want to get rid of that pretty quickly with a Dispel, and then recast appropriate buffs.
For the remainder of the fight there's almost no respite from his physical attacks, and the only time he'll stop hitting you is so he can use Cyclone or Death Strike instead. As a final option, turn off healing gambits for everyone and give your tank a dose of Reverse in addition to Decoy - if the fight wasn't so long we'd suggest this as a way to run the whole thing, but it's a huge MP drain and if a couple of people lose Reverse at the same time you can find yourself in a difficult position.
When he's dead stretch your legs and go to the bathroom, and maybe remind your family that you're still alive after such a long absence, then go back to the Clan Hall and receive the adulation of the Moogles. Be sure to cycle back to our main Final Fantasy 12 Marks and Hunts strategy guide for more on those, otherwise head to our primary Final Fantasy 12 The Zodiac Age guide and walkthrough hub for plenty more on the game in general!
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